Character Artists
3D Character and creatures modelling in high and low level poly 2D texturing.
Requirements:
- 3D modelling with 3DSMax (Maya or others won't be used in the development)
- Excellent photoshop skills (for 2D textures)
- Good English understanding (to read the documentation and guidelines)
- Excellent skills in low and high poly modelling Using quads
- Good knowledge of Normal maps technology
- Good knowledge in skinning characters
- Good notions of anatomy
- Used to respect the designs and concept arts
- Respect of the task schedule
- A passion for video games and fantasy universes
Experience required :
3 years of professional full time game industry experience as a 3D artist
At least one finished game
At least 2 years in an art school
Please send your resume and sample artworks.
Special effects specialized artists
Create particle effects that simulate explosions, smoke, fire, steam, fog, flowing water, etc.
Create organic/fantasy magic effects that combine particles and 3D mesh animations 2D texturing
Requirements:
- 3D modelling with 3DSMax (Maya or others won't be used in the development)
- Excellent photoshop skills (for 2D textures)
- Good English understanding (to read the documentation and guidelines)
- Experience in SFX creation and particles systems
- Being able to create SFX in harmony with the universe and the spell casting animations
- Team focused methodology (will have to work with level designers, other artists and even developers)
- Respect the designs and concept arts
- Respect of the task schedule
- A passion for video games and fantasy universes
Experience required :
3 years of professional full time game industry experience as a 3D artist
At least one finished game
At least 2 years in an art school
Please send your resume and sample artworks.
Background specialized artists
3D backgrounds and objects modelling, 2D texturing.
Requirements:
- 3D modelling with 3DSMax (Maya or others won't be used in the development)
- Excellent photoshop skills (for 2D textures)
- Good English understanding (to read the documentation and guidelines)
- Respect of the technical guidelines about mapping and modelling
- Used to respect the designs and concept arts
- Respect of the task schedule
- A passion for video games and fantasy universes
Experience required :
3 years of professional full time game industry experience as a 3D artist
At least one finished game
At least 2 years in an art school
Please send your resume and sample artworks.


















